![]() ![]() In the following decades, the development of specialized software for 3D modeling and rendering revolutionized the field of 3D art. Early computer graphics systems, such as Sketchpad, developed by Ivan Sutherland in 1963, enabled artists to create and manipulate 3D shapes using digital tools. In the 1960s, the emergence of computer graphics marked a significant turning point in the history of 3D art. These early attempts at 3D art were static and limited by the physical properties of the materials used. The history of 3D art can be traced back to ancient times when artists created three-dimensional sculptures and reliefs using materials such as stone, clay, and bronze. It has revolutionized the way we perceive and interact with art, enabling us to experience it in new and exciting ways. With the increasing use of digital technology in various fields, 3D art has become a vital tool for designers, engineers, architects, and artists. Unlike traditional 2D art forms, such as painting and drawing, 3D art allows artists to create immersive and interactive visual experiences that can be explored from different perspectives. 3D art, also known as three-dimensional art, is a type of art that creates an illusion of depth, volume, and space using various techniques and tools. ![]()
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